The texture bed site modifier converts a 2D polygon into an area of the drawing that can be textured. For example, texture a lawn with grass, a terrace with bricks, or a sand trap with sand for a photorealistic rendered appearance. Texture beds can be drawn with the Site Modifier tool, or by drawing a polyline and then selecting the Objects from Polyline command (see Creating Objects from Polylines).
1. Click the Site Modifier tool from the Site Planning tool set.
3.
Specify the class for the texture bed; the indicated class should have a texture applied, with Use Textures At Creation selectedSee Textures and Shaders for more information on textures.
4. The proposed DTM requires updating to reflect the texture bed modification. Select the site model and click Update from the Object Info palette.
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