Creating a Texture Bed
The texture bed site modifier converts a 2D polygon into an area of the drawing that can be textured. For example, texture a lawn with grass, a terrace with bricks, or a sand trap with sand for a photorealistic rendered appearance. Texture beds can be drawn with the Site Modifier tool, or by drawing a polyline and then selecting the Objects from Polyline command (see Creating Objects from Polylines).
RenderWorks is required for creating and rendering texture beds.
 
1.
Click the Site Modifier tool from the Site Planning tool set.
2.
3.
In the Object Info palette, select Texture Bed from the Config field.
 
See Textures and Shaders for more information on textures.
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Modifying the Site Model : Modifying the Site Model : Creating a Texture Bed

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